Hero Wars Asgard

Asgard is a cooperative game mode in Hero Wars where you and your guildmates work together to battle Guild Raid bosses and their minions. Unlockable at team level 65, it’s accessible from Celestial City.

Asgard

Asgard is a cooperative game mode in Hero Wars where you and your guildmates work together to battle Guild Raid bosses and their minions. Unlockable at team level 65, it’s accessible from Celestial City.

  • Guild must have at least one member with five heroes.
  • Minion battles allow less than five heroes.
  • Pets are allowed; Titans/totems/Flags are not.
  • Switching guilds removes participation rights until the next Monday.

Guild Raid Participation Rules

Guild Raid Phases

Minion Phase (Mon–Thu)

Defeat boss minions to raise Guild morale, boosting boss damage. Each node shows 1–3 skulls depending on minion team count.

Boss Phase (Fri–Sun)

Fight the boss with five attack attempts per player. Use wisely—no additional attempts.

Rewards

Minion Rewards

Immediate upon victory over minions.

Boss Rewards

Victory Rewards (guild must win)
Damage Rewards (individual contribution) Claim via the Asgard Ticket UI during Boss phase.

Leaderboard Rewards

Top-tier players and guilds get emeralds and Ascension resources.

Boost your rewards and morale with a subscription.
Options: 1-week, 2-week, or 4-boss plans. Giftable to active members.
⚠️ All subscriptions expire Sunday night, even if purchased late in the week.

Asgard Ticket

Asgard Bosses

There are two rotating Asgard bosses:

 

Osh, the Eternal Keeper

Summons spheres that turn into nightmares if not destroyed.
Nightmares sleep your heroes. Eliminate nightmares to wake them.
Lose if all heroes fall asleep.

Phantom Orchestra (Maestro)

Battle across Material and Astral worlds. Switch worlds manually (eye icon) or let auto-toggle handle it.

Switching between worlds:

Auto: Worlds switch on a timer.
Manual: Use the eye icon on the left when it flames.
Note: Heroes can deal damage to bosses, summons, and themselves. To view boss-only damage, open the Log and check the "Damage dealt to boss" tab.

Raid Mechanics

  • Boss health is shared across the Guild.
  • Members can attack simultaneously, but warnings appear if health is low.
  • You cannot retreat, but you can skip (Auto-completes the battle).
  • When defeated, the boss resurrects at a higher level.
  • Boss caps at level 160. After that, it can be defeated unlimited times.
  • Each win at level 160 grants a Victory Reward.

Difficulty Selection

Summons spheres that turn into nightmares if not destroyed.
Nightmares sleep your heroes. Eliminate nightmares to wake them.
Lose if all heroes fall asleep.

Boss Fight Restrictions

Each hero can be used only once per week.
Pets can be reused in every attempt.

Buffs

Buffs can be purchased at the Realm Traveler’s using Valor Emblems.

  • Buffs are personal, not shared with Guild.
  • Emblems are earned by defeating minions and reset every Monday.
  • Buffs are temporary, lasting only during the current Guild Raid week.
Hero Wars Asgard

Astral Seer

  • Used to earn Crystals, Eternal Seeds, and Insignias.
  • First-time entry grants 7 free attempts.
  • Then you get 1 free attempt per day, up to 7 saved.

Daily Double

  • A daily bonus that doubles drop chance for certain Crystals/Insignias.
  • Changes every day at 2:00 AM UTC.

Grand Prize: 10 Eternal Seeds

Great Tree of Wisdom

  • Each branch represents a hero role: Mage, Tank, Marksman, Healer, Support, Warrior, Control.
  • Each branch has 50 levels.
  • Upgrading a branch gives bonus stats to all heroes of that role.
  • Despite multiple roles, each hero belongs to one branch only based on their main role.

Bonuses are highlighted in yellow and change at every level.

Ascension Spire

Used to ascend heroes using various resources.
Each hero ascends individually through 5 ranks, each with 10 nodes.

Ranks II and V may include Ascension Skills.

Resources Needed:

 

  • Gold

  • Star Mana

  • Crystals (Agility, Intelligence, Strength – Common, Vibrant, Radiant)

Starting from Rank III: Insignias (Common & Greater)

Where to Get Asgard Resources

Crystals & Insignias

  • From defeating bosses’ minions

  • From defeating bosses (View > Damage/Victory Rewards)

  • In the Astral Seer (Daily Double)

  • From one-time quests, events, and Season rewards

Star Mana

You need Star Mana to ascend your heroes in the Ascension Spire. You can obtain this resource through:

  • Defeating the boss’s minions. Star Mana is added automatically after each win.
  • Defeating a boss. Go to Guild Raid during the boss phase, click View, then Victory Rewards. You can only claim these during the boss phase. If not claimed, they’ll arrive via in-game mail on Monday.
  • Completing specific one-time quests.
  • Participating in special events.

Eternal Seeds

You need Eternal Seeds to upgrade your heroes in the Great Tree of Wisdom. They are required every fifth level of any branch. You can get them in the following ways:

  • Defeating a boss — 1 Eternal Seed per boss. Claim it via View → Victory Rewards in Guild Raid. Must be claimed during the boss phase or will be mailed Monday.
  • Dealing 10 million+ damage to a boss — get 1 Eternal Seed. Claim it from Damage Rewards in Guild Raid.
  • Ranking in the Top 5 damage dealers — get 1–5 Seeds depending on your place. Claim under Top Players in Hall of Fame.
  • Being in a Top 3 Guild — earn 1–3 Seeds depending on placement. Claim via Top Guilds tab in Hall of Fame.
  • Receiving the grand prize in the Astral Seer — grants 10 Eternal Seeds.
  • Completing specific one-time quests.
  • Participating in special events.
  • As part of a Season reward.

Ancient Wisdom Crystals

Used to upgrade heroes in the Great Tree of Wisdom. You receive them when you upgrade a hero in the Ascension Spire.

Hall of Fame

The Hall of Fame features three cross-server leaderboards:

  • Top Players – ranks players by damage dealt in the current and last Guild Raids.
  • Top Guilds – ranks Guilds by total boss damage from all members.
  • All-time Top – shows top 50 players and Guilds across all raids.

Players receive rewards based on their ranking. View details via the Info button at the top-left of any leaderboard.

Rewards are claimable on Monday once scores are finalized. If you don’t collect them during the week, they’ll be sent to your in-game mailbox.

 

Note: Only Guild members who joined before the Guild Raid began are eligible for leaderboard rewards.

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