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Mojo

Hero Wars Mojo
Hero Wars Mojo:A dangerous child and a naive sage, a fickle troublemaker and a grumbling kind soul. This is Mojo. Be friendly with him, and he’ll be your best friend, but be wary of making him angry! A shaman’s curse is a terrible thing!
» MageAdditional Role: SupportStone Source: Campaign, Heroic Chest
» Fights at the middle line
» IntelligenceAttack Type: Magic damage
This hero's current ranking is explained in our Hero Wars Tier List.
Hero Wars Mojo Skills

Creates a totem that fires magic charges at the enemy team for 6 seconds. Mojo can’t attack and use skills for the duration. Damage per missile: 32,046 (20% Magic attack + 40 * Level + 200).

Heals each ally. Healing: 52,480 (35% Magic attack + 45 * Level) Cooldown: 12.5 seconds.

Throws a charge at the nearest enemy, which deals magic damage and stuns the target, then bounces off at a random enemy. Damage: 23,984 (15% Magic attack + 30 * Level + 700) Chance to stun is lowered if the target’s level is above 130 Duration: 1 second Hits: 8 Cooldown: 21 seconds Initial cooldown: 16 seconds.

Marks a random target at the start of combat. Every 2 seconds, the mark deals magic damage to the target depending on how much damage the target received during that time. Mark damage: 65 (0.5 * Level + 20)% of damage received by the target.
Maximum Stats
Power189
Health518
Strength3
Armor21
Physical Attack23
Agility2
Magic Attack133
Magic Defense40
Intelligence17
Hero Wars Mojo Artifacts

Mask of Anger
Activation chance 100% Magic penetration +32040

Manuscript of the Void
Magic Penetration +10 680 Magic attack +8364

Ring of Intelligence
Intelligence +6249
Hero Wars Mojo Skins





Hero Wars Mojo Glyphs





Hero Wars Mojo Items











Info
Main RoleMageAdditional Role: SupportStone Source: Campaign, Heroic Chest
Initial CostSoul Atrium — 30 Soul Stones (2 Stars)Max: 18 Soul Stones
Main StatIntelligenceAttack Type: Magic damage
×![Mojo item]()




