Martha

Hero Martha

“A special type of tea grows in the woods of Zarakkar. It grants longevity and heals the most dangerous wounds. Guarded by the Foremother, ancient forebear to all tortoises, the marvelous tea had been hidden from human sight until a young woman named Martha received its gift, paying an enormous price in return.”

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Healer / Support

Fights at the back line

Intelligence

Skills

White: Foremother’s Oath

Increases all allies’ speed for 6 seconds.

  • Speed-up: 250 (1 * Level + 120)%

Green: Secret of Longevity

Martha’s basic attacks heal her when a projectile hits an enemy. The farther the projectile travels, the more health it will restore.

  • One projectile can restore up to 273,322 (24% Health + 400 * Level) health
  • Two bubbles restore 34,165 (3% Health + 50 * Level) health

Blue: Tea Party

Conjures a totem in front of the character that restores allies’ health. Enemies can’t target the totem, but it can take AoE damage.

  • Health regen for each ally: 105,407 (60% Magic attack + 250 * Level + 5,000) for 8 seconds
  • Cooldown: 15 seconds

Healing Brew

Violet: Healing Brew

While the totem is active, the ally with the least health now receives additional healing.

  • Health regen per second: 180,327 (15% Health + 400 * Level + 6,000) for 8 seconds

Maximum stats

  • Power 189 649
  • Health 922 177
  • Strength 5 151

  • Armor 34 962
  • Physical Attack 20 502
  • Agility 2 122
  • Magic Attack 121 512
  • Magic Defense 43 049
  • Intelligence 16 208

Artifacts

Skins

Glyphs

Items

Info

Main Role Healer
Additional Role Support
Stone Source Heroic Chest

Initial Cost Soul Atrium
30 Soul Stones (2 Stars)
Max 18 Soul Stones

Main Stat Intelligence
Attack Type Physical damage

Video Content

Lore

Day 1. Zarakkar Jungle

“No, really, I tell you. I can just feel it! I have to see my son!” spoke the old woman with gray hair, patting a large tortoise shell with her wrinkled hand. “We’ve been best friends since we were kids, Josephine, and you can’t just let me go on my own,” she continued lecturing someone as she clambered up the shell, hauling a pile of old clutter with her. “What if this is our last journey? Anyway, there’s no way I’ll stop pestering you, so don’t go counting on that. Besides, how would I walk on my own? My legs aren’t what they used to be!” Four legs and a wrinkled head appeared from inside the shell. The head replied in a grumpy tone: “What a crazy old crone you are, Martha!” A load of bags, crockery, and teapots clattered as the tortoise turned around and trudged off to the northeast with Martha on her back.