
Heroes Wars Ninja Turtles
“Nothing can break the unity of the Hero Wars Ninja Turtles – neither the crime syndicates of big cities nor a transdimensional portal that thrust these teenage warriors into the strange world of Dominion. Even far from home, this heroic quartet stays true to themselves, facing every challenge like a real team. With their combined strengths and skills, no towering monster or villainous army stands a chance against their Turtle Power!”



Warrior
Fights at the front line
Agility
Hero Wars Ninja Turtles Skills

All Ninja Turtles cleanse themselves of control effects and disappear from the battlefield. Then, the Turtles (those who can participate in combat) re-enter the fight one by one, performing their Signature Moves. After their moves are executed, only the Turtles who were there before the skill activation, remain on the battlefield.
Additional effect: Ninja Turtles join the battle shortly after its beginning. Leo is the first to enter the fray performing his Signature Move.
Leo’s Signature Move: Leaps into the center of the enemy team, spinning with his katanas and dealing 34,457 (30% Physical attack + 60 * Level) damage per second to enemies in the area for 3 seconds. Afterward, he leaps back to the front line of the allied team.
Damage per second: 34,457 (30% Physical attack + 60 * Level)

Passive skill. Every 20 seconds, a new Ninja Turtle (among those whose skills are unlocked) appears on the battlefield and performs its Signature Move. The Turtle fights for 20 seconds before leaving the battle. The Ninja Turtles share a common Health and Energy pool. The Turtles’ Maximum Health cannot be altered during the battle.
Additional effect: Donnie now joins the battle and performs his Signature Move.
Donnie’s Signature Move: Strikes the frontmost enemy with his staff, dealing 13,913 (12% Physical attack + 25 * Level) damage and stunning them for 2 seconds. Then, he knocks the target back to the center of the enemy team. The knocked enemy and any enemies they collide with also take 13,913 (12% Physical attack + 25 * Level) damage.
Strike and knockback damage: 13,913 (12% Physical attack + 25 * Level)
Green Ascension: Donnie’s Smoke Bomb
When a Ninja Turtle leaves the battlefield, nearby enemies are blinded for 3 seconds.

Passive skill. Every third basic attack from each Ninja Turtle is now enhanced: it deals 92,641 (75% Physical attack + 200 * Level + 4,000) additional damage and stuns the target for 1 second.
Additional effect: Raph now joins the battle and performs his Signature Move.
Raph’s Signature Move: Leaps behind the farthest enemy and pushes them towards the center of the enemy team, dealing 34,457 (30% Physical attack + 60 * Level + 1,200) damage. Then, he jumps back to the front line of the allied team, throwing his sai at all enemies mid-air, dealing 34,457 (30% Physical attack + 60 * Level + 1,200) damage to each.”
Strike and sai throw damage: 34,457 (30% Physical attack + 60 * Level + 1,200)

Passive skill. As long as there is more than one Ninja Turtle on the battlefield, all of them take 20% less damage.
Additional effect: Mikey now joins the battle and performs his Signature Move.
Mikey’s Signature Move: Leaps behind the farthest enemy and rides his skateboard towards his allies, holding a pizza in hand. Along the way, he crashes into the central enemy, dealing 13,913 (12% Physical attack + 25 Level + 1,000) damage to enemies in the area and stunning them for 1 second. He also scatters pizza slices, healing allies for 13,913 (12% Physical attack + 25 Level + 1,000). Afterward, he jumps back to the front line of the allied team.
Area damage to enemies: 13,913 (12% Physical attack + 25 Level + 1,000)
Allies healing: 13,913 (12% Physical attack + 25 Level + 1,000)
Violet Ascension: Mikey’s Secret Ingredient
Allies healed by Mikey’s Pizza gain 30% Vampirism for 4 seconds.

Teenage Mutant Ninja Turtles are occasionally encountered in the Guild Dungeon and provide additional rewards. The rewards contain resources for upgrading Titans.
The skill has no effect outside of the Dungeon.
Maximum stats

- Power: 192 476
- Health: 552 138
- Strength: 3 704
- Armor Penetration: 31 861

- Armor: 51 081
- Physical Attack: 102 602
- Agility: 20 510

- Magic Attack: 9 342
- Magic Defense: 27 351
- Intelligence: 3 114
Hero Wars Ninja Turtles Artifacts

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Crunchabungas
Activation chance 100% Armor penetration +50190

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Alchemist’s Folio
Armor Penetration +16731 Physical attack +5577

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Ring of Agility
Agility +6249
Hero Wars Ninja Turtles Skins

Hero Wars Ninja Turtles Glyphs





Hero Wars Ninja Turtles Items
Info
Main Role: Warrior
Stone Source: Special Events
Initial Cost: Soul Atrium
30 Soul Stones (2 Stars)
Max 18 Soul Stones
Main Stat: Agility
Attack Type: Physical damage
Notes
The Hero Wars Ninja Turtles are the first Hero in the game that consists of a team of multiple units. Whereas previous Heroes were single units with their own health pools, each Turtle is counted as a individual unit with its own health pool. Thus having them on a given team can result in a total of 8 Heroes being on the battlefield at one time instead of the usual 5! However, dealing damage to one Turtle does damage to all of them. At the same time, however, the individual Turtles take less damage from an attack than what a regular Hero would have taken from the same attack.
Unlike other Heroes, the Ninja Turtles do not appear on the battlefield immediately at the start of a battle. Instead, they join the battlefield as soon as the other Heroes of a given team gets close enough to the enemy team to attack.
The Ninja Turtles are also the first Hero to use unique items not found in Dominion. This requirement kicks in at Orange+4 rank and higher. It also means that neither Gifts Of Dominion nor Rarity Fair can be used to automatically promote them to the next rank, particularly from Orange+4 to Red rank and above.
Soul Stones
Unlocked by purchasing Hero in the Guardians in a Half Shell Event Shop or through pre-order bundles. Start at 2 stars, but subsequent shop purchases will upgrade them to 4 stars. Upgrading them to 5 stars can be done by purchasing the Golden Ticket for the Path to Glory quest of the Guardians in a Half Shell special event. Afterwards, their soul stones are obtainable only through a Treasury that becomes available during the Guardians in a Half Shell, part 4 event.
Unlike other Heroes, the Ninja Turtles do not appear on the battlefield immediately at the start of a battle. Instead, they join the battlefield as soon as the other Heroes of a given team gets close enough to the enemy team to attack.
The Ninja Turtles are also the first Hero to use unique items not found in Dominion. This requirement kicks in at Orange+4 rank and higher. It also means that neither Gifts Of Dominion nor Rarity Fair can be used to automatically promote them to the next rank, particularly from Orange+4 to Red rank and above.
For more detailed info, check out: Ninja Turtles on Hero Wars Portal