Hero Wars Guild Prestige Update 2026
Hero Wars Guild Prestige just got its first major rework since July 2024. The new version, datamined on HWDaily for the 30-day cycle starting October 2, raises the level cap from 71 to 100, adds a paid ticket track, and swaps the old long quest chains for short single-step tasks. Also, the headline numbers look dramatically easier than before. However, once you line them up against the old event, the story gets more interesting.
In this breakdown, we compare the old and new Hero Wars Guild Prestige side by side, covering level thresholds, personal requirements, quests, the $24.99 ticket, and the new guild ranking. As a result, you will know exactly what changed and where the real value sits.
What Changed in Hero Wars Guild Prestige
First, here is the quick version. Every major system inside the event was touched, so almost nothing works the way it did last month.
- Level cap: 71 levels became 100 levels.
- Paid track: a $24.99 ticket now unlocks a second reward row, plus a Prestige frame, an avatar, and 1,250 VIP points. The ticket can also be gifted.
- Daily quest-point tiers: the old 50 / 120 / 200 / 350 / 500 / 700 ladder dropped to 20 / 40 / 60 / 80 / 100 / 120.
- Daily rewards: the single Soul Crystal was replaced by 3 Artifact Chest Keys. Meanwhile, Titanite, Energy, Divination Cards, and the Portal Charge stay the same.
- Quests: multi-step chains such as dealing 20 million damage are gone. Instead, you get short daily tasks, and four of them now require the ticket.
- Guild ranking: the top six guilds now earn Prestige Trophies (50 for first place down to 5 for sixth). The top two also get the Prestige Ranking frame and an avatar, and first place adds a clan frame.
Old vs New Level Thresholds
At first glance, the new guild prestige requirements look like a massive discount. For example, level 50 used to need almost 1.8 million guild prestige, while the new level 50 needs only 312,500. Similarly, personal conditions dropped across the middle of the ladder.
| Level | Old guild prestige | New guild prestige | Old personal | New personal |
|---|---|---|---|---|
| 10 | 95,500 | 24,250 | 1,000 | 350 |
| 20 | 337,500 | 59,200 | 3,000 | 650 |
| 30 | 705,750 | 110,650 | 5,500 | 1,050 |
| 50 | 1,788,750 | 312,500 | 12,500 | 2,500 |
| 71 | 3,390,000 (old max) | 2,358,350 | 30,000 | 34,000 |
| 100 | — | 180,072,250 | — | 1,530,000 |
Notice the top of the table, though. From around level 50 the gaps between levels grow quickly, and by level 100 the requirement passes 180 million guild prestige. In other words, levels 51 through 100 are built for the most competitive guilds, not the average one.
Why Lower Numbers Don’t Mean an Easier Event
Here is the catch. Quests still pay 5 guild prestige per guild quest point, exactly like before. However, the old quest list was worth up to 1,000 points a day, or 5,000 prestige per player. The new list tops out at 109 points, which is only 545 prestige even with the ticket.
In other words, daily earnings fell about nine times, while the thresholds fell only four to six times. As a result, level 50 now takes roughly 573 fully completed player-days instead of 358, so a guild needs about 60% more daily effort to get there. Similarly, one player completing every quest for 30 days collects about 16,350 personal prestige, just short of the 17,750 needed for level 66. We will confirm these earn rates once the event is live in-game.
The New Daily Quests
Instead of long chains, the new quest list is made of quick tasks that overlap with a normal daily routine. Below are the listed quests with their guild quest points and guild prestige.
| Quest | Points | Prestige |
|---|---|---|
| Get 50 VIP points | 24 | 120 |
| Complete the Adventure 1 time | 22 | 110 |
| Use Astral Providence 1 time | 8 | 40 |
| Spend 100 Emeralds | 8 | 40 |
| Open 5 Titan Artifact Spheres | 6 | 30 |
| Obtain 10 Pet Soul Stones | 6 | 30 |
| Get 10 Soul Stones of any hero | 6 | 30 |
| Open 1 chest in Outlands | 4 | 20 |
| Exchange 240 Elemental Tournament Coins | 3 | 15 |
| Get 10 Soul Stones of any Titan | 3 | 15 |
| Spend 400,000 gold | 3 | 15 |
| Collect 5 Titanite in the Guild Dungeon | 2 | 10 |
| Earn 30 Armor Coins in the Tower | 2 | 10 |
| Fight in the Arena / Grand Arena (ticket) | 4 each | 20 each |
| Spend 100 Energy / 5 shop purchases (ticket) | 2 each | 10 each |
Adding everything up, the listed free quests total 97 points, and the four ticket quests bring that to 109. That still falls short of the 120-point daily tier. So either more quests appear in-game than the datamined list shows, or the final daily reward is out of reach for most players. In addition, VIP points normally come from purchases, which means the single biggest quest leans toward spenders.
Free vs Paid Guild Prestige Rewards
Levels 1 to 50 hold almost all of the real resources, while levels 51 to 100 pay out Prestige Trophies only. On the free track, that means 1 trophy per level; on the paid track, it is 3.
| Reward | Free track | Paid track |
|---|---|---|
| Emeralds | 2,200 | — (8 Eternal Seeds instead) |
| Gift of Dominion | 1 Rare | 1 Legendary |
| Prestige Trophies | 65 | 225 |
| Wish Insignia / Wish Crystal | 30 / 50 | 150 / 250 |
| Titan Skin Stones | 2,200 | 11,000 |
| Essence of the Elements | 8,000 | 40,000 |
| Titan Potion | 3,000 | 15,000 |
| Chaos Particles / Chaos Cores | 150 / 6 | 1,250 / 30 |
| Absolute Artifact Chests | 10 | 50 |
| Soul Caskets | 4 | 20 |
| Summoning Spheres | 8 | 90 |
| Gold | 2M | 12M |
Interestingly, free players still get the same 2,200 emeralds as the old event. The difference is timing: previously, you needed level 62 to collect them all, whereas now the full amount is in hand by level 47.
Is the $24.99 Ticket Worth It?
Measured against its emerald value, the ticket works out to roughly an 86% discount, and on paper the paid row roughly quintuples the free rewards. Even so, its real value depends entirely on how far your guild climbs. If your guild realistically stalls around level 20, you only collect a fraction of that paid row.
On the other hand, for an active guild that reaches level 50, the ticket is strong value, especially the Titan resources and Absolute Artifact Chests. Furthermore, the four ticket-only quests add a little extra prestige every day for both you and your guild.
Final Thoughts on Hero Wars Guild Prestige
Overall, the new Hero Wars Guild Prestige is cleaner and easier to read, yet it asks more daily effort per level and is much more monetized. Every resource reward sits in levels 1 to 50, while the race to level 100 and the new ranking rewards give top guilds something to fight over.
Keep in mind that the new figures are datamined for the October 2 cycle, so details can still shift at launch. We will update this guide once the event goes live.
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How far do you think your guild will push the new prestige ladder? Come share your progress and plans with the community on the Hero Wars Olympus Discord.