Summer Fest brings five separate generators online on a staggered schedule, each activating a day apart between July 6 and July 10, 2026, all at 02:00 UTC. The event itself closes for every generator at the same moment: July 13, 2026, 02:00 UTC.
That staggered start means each generator gets a different amount of active time before the event ends — Runes gets the full 7 days since it activates first, while Absolute Artifacts only gets 3 days since it’s the last to come online. This directly affects how much total production each generator can realistically reach, which is why timing your upgrades matters as much as the levels themselves.
📅 Generator Activation Schedule
Generator
Activates (UTC)
Active Days
Cycle Length
Total Cycles
Max Total (Lv. V)
Runes
Jul 6, 02:00
7 days
3 hours
56
1,432
Skin Stones
Jul 7, 02:00
6 days
6 hours
24
634
Energy Bottle
Jul 8, 02:00
5 days
12 hours
10
460
Honey Energy
Jul 9, 02:00
4 days
8 hours
12
81,750
Absolute Artifacts
Jul 10, 02:00
3 days
3 hours
24
1,005
💡
All five generators share the same end time. If you’re planning your Emerald or Summer Festival Coin budget, prioritizing generators that activate earlier gives you more total cycles to work with for the same upgrade cost.
🪙 Currencies You’ll Need
Summer Fest generators are upgraded using three different currencies, split by generator and level.
Honey Energy
Covers Levels I–II on Runes, Skin Stones, Energy Bottle, and Absolute Artifacts.
Summer Festival Coins
Covers Levels III–V on those same four generators.
💎
Emeralds
The only currency for the Honey Energy generator, all five levels.
⚠️
Honey Energy is both a generator and a currency in this event — don’t mix them up. The Honey Energy generator produces Honey Energy the currency, which is then spent upgrading the other four generators.
⚙️ Generator-by-Generator Breakdown
Runes
3-hour cycle · 56 total cycles · Active from July 6
Level
Per Cycle
Upgrade Cost
Max Total
I
2
5,000 Honey Energy
112
II
5
10,000 Honey Energy
282
III
10
3 Summer Festival Coins
567
IV
15
4 Summer Festival Coins
857
V
25
5 Summer Festival Coins
1,432
Cumulative Production by Day (if upgraded on Day 1)
Day
Lv. I
Lv. II
Lv. III
Lv. IV
Lv. V
Day 1
16
42
87
137
232
Day 2
32
82
167
257
432
Day 3
48
122
247
377
632
Day 4
64
162
327
497
832
Day 5
80
202
407
617
1,032
Day 6
96
242
487
737
1,232
Day 7
112
282
567
857
1,432
Skin Stones
6-hour cycle · 24 total cycles · Active from July 7
Level
Per Cycle
Upgrade Cost
Max Total
I
3
5,000 Honey Energy
72
II
6
10,000 Honey Energy
147
III
10
3 Summer Festival Coins
249
IV
15
4 Summer Festival Coins
379
V
25
5 Summer Festival Coins
634
Cumulative Production by Day (if upgraded on Day 1)
Day
Lv. I
Lv. II
Lv. III
Lv. IV
Lv. V
Day 1
12
27
49
79
134
Day 2
24
51
89
139
234
Day 3
36
75
129
199
334
Day 4
48
99
169
259
434
Day 5
60
123
209
319
534
Day 6
72
147
249
379
634
Energy Bottle
12-hour cycle · 10 total cycles · Active from July 8
Level
Per Cycle
Upgrade Cost
Max Total
I
5
5,000 Honey Energy
50
II
10
10,000 Honey Energy
105
III
15
3 Summer Festival Coins
165
IV
30
4 Summer Festival Coins
330
V
40
5 Summer Festival Coins
460
Cumulative Production by Day (if upgraded on Day 1)
Day
Lv. I
Lv. II
Lv. III
Lv. IV
Lv. V
Day 1
10
25
45
90
140
Day 2
20
45
75
150
220
Day 3
30
65
105
210
300
Day 4
40
85
135
270
380
Day 5
50
105
165
330
460
Honey Energy
8-hour cycle · 12 total cycles · Active from July 9 · Emerald-only upgrades
Level
Per Cycle
Upgrade Cost
Max Total
I
750
5,000 💎
9,000
II
1,500
5,000 💎
18,750
III
3,000
10,000 💎
38,250
IV
4,500
10,000 💎
59,250
V
6,000
10,000 💎
81,750
Cumulative Production by Day (if upgraded on Day 1)
Day
Lv. I
Lv. II
Lv. III
Lv. IV
Lv. V
Day 1
2,250
5,250
11,250
18,750
27,750
Day 2
4,500
9,750
20,250
32,250
45,750
Day 3
6,750
14,250
29,250
45,750
63,750
Day 4
9,000
18,750
38,250
59,250
81,750
Absolute Artifacts
3-hour cycle · 24 total cycles · Active from July 10
Level
Per Cycle
Upgrade Cost
Max Total
I
3
5,000 Honey Energy
72
II
6
10,000 Honey Energy
147
III
12
3 Summer Festival Coins
297
IV
24
4 Summer Festival Coins
597
V
40
5 Summer Festival Coins
1,005
Cumulative Production by Day (if upgraded on Day 1)
Day
Lv. I
Lv. II
Lv. III
Lv. IV
Lv. V
Day 1
24
51
105
213
365
Day 2
48
99
201
405
685
Day 3
72
147
297
597
1,005
📊 Planning Your Upgrades
Because each generator activates on a different day but the event closes for all of them at once, the number of cycles each one can complete is fixed the moment it goes live — Runes tops out at 56 cycles no matter when you upgrade it, but if you wait to upgrade, you simply lose the cycles that already passed at a lower level.
Use the tables above to compare cost against total production headroom for each generator before spending your Honey Energy, Summer Festival Coins, or Emeralds. If you want to run the numbers for your own account and track exactly how much you’ll need, our interactive Summer Fest Generator Calculator lets you set levels for each generator and see live totals update in real time.